Phantom Blade Zero  ›  Weapons  ›  Juggernaut
Phantom Blade Zero / Two-Handed

Juggernaut.

A weighty two-handed saber that belonged to Commander Bi Feng and is obtained from him on the Mountain of Imprisonment. Guards are torn open by it, and parrying with it fills a Red Edge gauge, which is released in one devastating slash.

Updated

Phantom Blade Zero wiki artwork
Phantom Blade Zero wiki artwork
Key points

Juggernaut at a Glance

  • Dropped by a boss. Bi Feng, the Giant Saber Commander, drops it when beaten on the Mountain of Imprisonment.
  • Made for breaking guards. Its shield-breaking rating is great enough to split a guard from the front, which makes foes sheltering behind a raised shield the simpler target.
  • Red Edge from parries. Each perfect block builds Red Edge. When the stacks are full, the blade goes red, and the whole lot may be used on a single strong slash.
  • Applying marks. Bandit-Slaying Rampage places Bandit-Slayer Mark on a foe, which increases both the damage it receives and the Sha-Chi it loses.
  • Red Edge slashes at no cost. Once Unfading Sunset Soul Tempering is applied, a marked enemy hit by Crimson Wheel Slash costs no Red Edge.
  • Heavy and sluggish. Getting the saber moving takes a while, but it hits with enormous weight.

Overview

Juggernaut is a hefty saber whose entire weight sits in its steel; it starts slowly and lands with huge force.

Commander Bi Feng once owned this blade, shaped on the saber pattern to pin a man in place with a single cut instead of being light. Its style is blunt and free of feints, and a horizontal swing comes down like a mountain.

Gameplay blends a pair of jobs. Enemy guards are shattered, and precisely timed parries are converted into stored power. Each flawless block lifts the Red Edge gauge; when the blade glows red, the full gauge can be unleashed as one massive slash.

Figures

Stats at Level 1

Because Phantom Blade Zero has no published 0–100 bars for stats, this page gives the weapon's numbers as they stand at level 1.

Stat Value
Weapon type Two-Handed
Wielder Soul
Damage 288
Guard Break 114
How to obtain Defeat Bi Feng.
Added in Base game

These numbers are taken from values the game itself lists for level 1; they were not confirmed through play.

How to Obtain

Before you start:

  • Defeat Bi Feng
  1. Make your way across the Mountain of Imprisonment and keep going through the Cavern Passage.
  2. Bi Feng, the Giant Saber Commander, is waiting close to the Cavern Passage bell, and beating him gives you Juggernaut.
  3. Light the Commander's Platform bell, found in the arena of your fight with him.

How It Plays

Juggernaut works through a straightforward cycle: guard with precision, then use up the energy you have saved.

Guard breaking

Because this saber can rip a guard apart from the front, enemies crouching behind an upraised shield pose less trouble for it.

Red Edge with Crimson Wheel Slash

Every perfect block gives one stack of Red Edge. Once the stacks are full the blade glows red, and all of them can be used together on a single strong slash, Crimson Wheel Slash. Catching the blow more precisely gives a stronger response.

Bandit-Slaying Rampage

The art is active, takes 1 Sha-Chi, cannot be blocked, and releases a barrage of cuts charged with blade waves. Its target receives Bandit-Slayer Mark, which makes it lose extra Sha-Chi and suffer extra damage. Hit a marked foe with a Red Edge slash and a big chunk of its health goes.

Unfading Sunset

When Soul Tempering has been done, a foe bearing Bandit-Slayer Mark no longer drains Red Edge when Crimson Wheel Slash connects. Mark then slash turns into a pattern you can repeat, not a single occurrence.

Upgrade Paths and Versions

Perks from levelling

Every upgrade adds one weapon level, capped at level 60. Listed levels are where these abilities become available.

Name Effect Unlock
Blood-Fed Edge Level 5
Sunset-Stained Edge Three ranks. Levels 10, 20 and 30
Restless Wave Level 15
Annihilating Slash Level 25

Soul Tempering

Name Effect Cost
Unfading Sunset Striking an enemy bearing Bandit-Slayer Mark with Crimson Wheel Slash leaves Red Edge unspent. Restored Ritual Cauldron

Pros, Cons and Ideal Situations

Strengths

  • A guard can be opened from the front thanks to high shield-breaking.
  • Perfect blocks fill Red Edge, so skill at defending feeds straight into your heavy attack.
  • Bandit-Slayer Mark sets up the Red Edge slash by increasing the damage taken and the Sha-Chi lost.
  • Marked targets become open to Crimson Wheel Slash again and again through Unfading Sunset.

Weaknesses

  • Starting up is slow for the saber.
  • Perfect blocks are needed to build Red Edge, so players who seldom parry gain less from it.

Best used for

  • Foes sheltering behind a raised shield.

Weapon Comparison

Weapon Class Defining trait
Juggernaut Two-Handed Guard breaking together with Red Edge charged by parrying
Armybreaker Two-Handed Strong shield-breaking along with a charge that takes the wielder forward
Bonesaw Two-Handed Savage guard breaking and a crushing close once the defence is gone

Background and Look

As Giant Saber, Bi Feng led the saber corps. His blade earned its name by driving bandits from a town left in ruins. In his grip it appears rough and mottled, and he wields it in a heavy, blunt manner without feints.

Quick answers

Frequently Asked Questions

How is Juggernaut obtained?

Beat Bi Feng, the Giant Saber Commander, on the Mountain of Imprisonment, past the Cavern Passage.

What builds Red Edge?

Perfect blocks. A stack comes with every one, and on full stacks the blade reddens and the lot can go into one strong slash.

What is the effect of Bandit-Slayer Mark?

Marked enemies take more damage and lose more Sha-Chi. Bandit-Slaying Rampage is what applies it.

How does Unfading Sunset alter things?

Hitting a foe bearing Bandit-Slayer Mark with Crimson Wheel Slash leaves your Red Edge intact.