
Nine regions to cross.
From Weeping Creek Valley to Mount Soulrend, every area with its routes, fights and pickups.
Browse locationsExplore every region, path, hideout and landmark, with the bells, bosses and collectibles found in each.

From Weeping Creek Valley to Mount Soulrend, every area with its routes, fights and pickups.
Browse locations
Main weapons and Phantom Edges, with level 1 figures, how to get each one and how it plays.
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Phantom Blade Zero's next area after the first: a red-stained woodland full of broken roads, bandit hideouts and foggy mirror trails, where defeating the chapter boss shuts off a number of side tales.
Crimson Forest
This fifth region is optional: a Mandate mountain base in ruins, locked away by a gate inside Village of Lu. The Bashpole, Yubi, the Illusory Pipa Backplate and some True Ending steps are all found within.
Mandate Encampment
Northward from Pangzhen spreads this lake of islands, which you sail with a Sha-Chi-powered boat. On it are White Serpent House, a trio of optional bosses, a pair of Lóng Pillars, a mirror concealing a secret realm, and the way to the Mountain of Imprisonment.
Meigu Lake
Snowbound mountain to the north-west of Meigu Lake, and the last region in the game. Its one long climb runs from Mountain God Temple to Soulrend Cliff, passing six Memory Flowers and three weapons before the final point of no return.
Mount Soulrend
A side trek heading north from Meigu Lake that only the Illusory Pipa can unlock. Expect prison camps, dangling cages and a peak shrine under Huangxing's control, plus several quests that matter for the True Ending.
Mountain of Imprisonment
Region four of the campaign, a canal settlement of wine houses and piled-up roofs. Myst’s Tavern, Quick Hand Zhang’s hideout and the paths to the Mandate Encampment, Meigu Lake and Mirage Estate all start here.
Pangzhen
Soul's road reaches its third region here: a farming hamlet crawling with puppets, holding 22 Bells, a sealed well, a smugglers' passage to Pangzhen and a handful of rewards that are simple to overlook.
Village of Lu
Phantom Blade Zero's opening full region is a gorge held by the Mandate, stretching from the riverbed via the Outpost and Sha-Chi Tower up to the Great Waterfall, and it conceals a Lóng Pillar plus a sealed manor to revisit later.
Weeping Creek Valley
Reached via a locked door inside Green Serpent House, this endgame area covers the north of the Pangzhen map. Gardens, a theatre for opera and workshops full of puppets stretch on toward Mount Soulrend.
Pangzhen
Crimson Forest's first road: a barricade hides a Bell, and the route ends at the bridge of Pangzhen Bridge Overlook.
Crimson Forest
Pangzhen's next bell point after the Hidden Storehouse, on the early path to the rooftop stretch heading for South Gate Bridge.
Pangzhen
A trail inside Crimson Forest that has a bell point of its own.
Crimson Forest
Chang Hong, the Thunder Spear, is the opponent at this Pangzhen spot, which doubles as a bell point; the Heavy Lion Hall Gate Key and a Flesh Lily side-quest prize are nearby.
Pangzhen
Bell in Mirage Estate offering the Nuo Mask Fragment: Sorrow, plus a Sha-Chi Amber Fragment found on the northern bridge.
Mirage Estate
A Pangzhen pavilion on a ridge, whose bell opens the way to the Formless Divine Mirror and the Backstreet Cellar Crank.
Pangzhen
Bell point opening the western part of Pangzhen, with an unavoidable Wu Xuan fight right after it.
Pangzhen
Bell point in Pangzhen atop the stairs over Zhang's hideout, offering a number of early finds before Pond of Fading Song.
Pangzhen
Mandate Encampment stop featuring a bell, a ravine holding a Memory Flower, and a floor you can smash with the Bashpole.
Mandate Encampment
A house in Village of Lu with a Bell, plus a medicine on the upper floor. Flaming Mane opens a concealed building that contains the Black Serpent Fang.
Village of Lu
On the northern island of Meigu Lake sit a bell and a boss arena; the optional battle with You Loong happens there, and so does the Loong Trident reward.
Meigu Lake
A secret gorge inside Village of Lu, opened by gathering six Memory Flowers. It holds two bells plus Dusk, the Puppeteer, a boss you can skip.
Village of Lu
Creekside valley in the early part of Weeping Creek Valley, where Four Fierce Axes starts and the Red Thread Barrier halts progress.
Weeping Creek Valley
Graveyard in Crimson Forest featuring a bell of its own, Memory Flowers close by, and a lake that ices over after Mirage Estate, opening a path to the Sha-Chi Tower.
Crimson Forest
Bell point in Mountain of Imprisonment close to the Bi Feng boss battle, whose prize is the Juggernaut.
Mountain of Imprisonment
Crimson Forest bell point uphill of Red Serpent House, shortly ahead of Cliffside Lodge.
Crimson Forest
Crimson Forest mountain lodge; a crank on its balcony unlocks a cellar containing the Thieves' Camp Dungeon Key, a concealed chamber and an injured thief.
Crimson Forest
Route of scaffolding and bridges in Mandate Encampment containing two bells and the place where the Mandate Valley Gate Key is picked up.
Mandate Encampment
Save point inside Bi Feng's arena, close to the key items needed for the Cui, Hero's Lament and Ledger of Atonement tales.
Mountain of Imprisonment
A bridge shut off by thread, with a Bell of its own in the Village of Lu. Once the barricade is cleared, you can cross to the Statue Grounds.
Village of Lu
Rest spot within Mirage Estate along the route to the last Long Pillar, with a Blackstone Fragment lying to the west of the bell.
Mirage Estate
Tower in the frozen Crimson Forest for late in the game, featuring three bells, a furnace linked to the Primal Stone, and quests for sparring and fists on its top floor.
Crimson Forest
A crank unlocks this passage under the ground beside the Outlaw Trap bell in Crimson Forest, which starts out sealed; the chest containing the Sect Leader's Snuff Bottle is inside.
Crimson Forest
Red house beneath the Sha-Chi tower of the valley. Its entry point and Bell are accessible soon after you arrive, yet the interior opens only deep into the story, and the final Acolyte boss lives there.
Weeping Creek Valley
A bell spot near Pangzhen's northeastern docks, overlooking the courtyard in which Soulclaimer is fought to win Parting Hooks.
Pangzhen
Here stands a building with a tower, found in Mandate Encampment. It has a private bell and offers the tale Daughter of the Dark Sect, and the boss Red waits at its very top.
Mandate Encampment
A vast ruined structure in Village of Lu that has a bell, a Memory Flower and a corpse linked to a side quest.
Village of Lu
The clearing of lilies beneath Valley Sha-Chi Tower, home to Hua, Deadly Betrothed, and to the Twin Flesh Lilies sought by Yu'er.
Weeping Creek Valley
The way through the Phantom Illusionist Ruins in Meigu Lake, finishing at the Blizzard Blademaster.
Meigu Lake
A landmark mirror in the icy northwest of Meigu Lake that leads into the Phantom Illusionist Ruins after you have gathered all four Acolyte Masks.
Meigu Lake
A cavern with its own bell inside Mount Soulrend, placed in the order between Soulrend Cliff and The Fallen Dream.
Mount Soulrend
Located along Meigu Lake's northwest shore, this bell point is where Old Man Gen presents the War Wagon Phantom Edge, provided you have wrapped up The Journey Home.
Meigu Lake
Weeping Creek Valley's final stretch, where battling The Hunt wins the Hunter's Chain Sickle, just before the route onward to Pangzhen.
Weeping Creek Valley
Banner-hung residence on Pangzhen's western side, where medicine can be improved and the Green Serpent Brew is handed over; a sealed rear door eventually opens onto Mirage Estate.
Pangzhen
Bell at a cave mouth in Mountain of Imprisonment, where caged prisoners set off two tales.
Mountain of Imprisonment
Village of Lu bell reached by riding the smuggler's elevator to its top; it ties the village to Pangzhen, and a breakable wall hides a Border Poems chest.
Village of Lu
Self-lighting first bell point of Pangzhen. The opening path of this area starts here and proceeds afterward to the Abandoned Wine Cellar.
Pangzhen
Sealed manor in Pangzhen near the Huang Manor Crossroads bell, unlocked by the Huang Manor Key that Shopkeeper Niu provides.
Pangzhen
Banyan with a human face, rooted in water close to where Crimson Forest ends. Interact with it to step into a trial realm and earn The Banyan's Heart.
Crimson Forest
Banyan Tree challenge number three, close to the entrance of Mandate Encampment, concluding with a repeat battle against a boss.
Mandate Encampment
The Mountain of Imprisonment's second bell, set in the arena of the Iron Butcher fight, with a pair of Memory Flowers close by.
Mountain of Imprisonment
Bell point in Pangzhen where Lei Dang mends the Dormant Flaming Mane, turning it into the Flaming Mane Phantom Edge that burns vines.
Pangzhen
Meigu Lake contains an island whose modest dock has a bell, plus an accessory (Venom Pouch) and a Banyan Tree.
Meigu Lake
Crimson Forest stone bridge with a bell, entered during a clean-up trip through arrow traps that call for the Bastion Shield.
Crimson Forest
Two Memory Flowers sit inside this Mirage Estate building, plus a concealed route toward the chest with the Golden Cloud-Moon Hairpin.
Mirage Estate
Bolted shut and in ruins, the hall in Pangzhen's northwest offers three bells, a gate key dropped by Chang Hong, and a Flame boss fight rewarding the Dormant Flaming Mane.
Pangzhen
A Pangzhen bell location entered from Pavilion of Knowledge Crossroads, offering a route over the rooftops to Dockside Warehouse.
Pangzhen
Pangzhen bell point offering a Memory Flower, a treasure behind a fire barrier, a pair of side tales and the nearby Cavalrybane fight.
Pangzhen
A graveyard arena with a bell point, set in Mandate Encampment, hosts Corpse-Eating Xue, an optional boss.
Mandate Encampment
A boat landing with a bell on Meigu Lake's southeast shore, where collecting the six Yan'er Memory Flowers triggers the Yan Qiansui duel and yields the Illusory Pipa Strings.
Meigu Lake
Lakeside hamlet on Meigu Lake offering bells at the East and West Docks, a scarecrow tied to Acolyte Guhe, a puzzle with a locked door, Memory Flowers and a hideout belonging to Zhang.
Meigu Lake
Island challenge number three of the Long Pillars, at the far east end of Meigu Lake; you sail there, and The Gold-Masked One keeps watch.
Meigu Lake
Mo Yuan is the opponent at this last of the five Long Pillars, which sits inside the Mirage Estate beyond Covered Corridor and pays out the Bastion of Mo Mask.
Mirage Estate
A mist-choked woodland closing off Crimson Forest, where a pair of mirror puzzles stands between you and the Threadbound Great Tree.
Crimson Forest
Next to its own bell in the Crimson Forest, this Long Pillar site hosts an optional duel with the Gold-Masked One that awards the Miraculous Scabbard.
Crimson Forest
Named after Moji, this Mandate Encampment bell point has a Memory Flower close by and lies on the Xue tale's route.
Mandate Encampment
Mount Soulrend's opening bell point, offering a tool kit chest beside the bell and a Memory Flower along the ascent.
Mount Soulrend
Hall in the Mirage Estate where you battle Qiu Feng, the Crimson Boneblade, to earn the Wraith Mask; two Memory Flowers lie close by.
Mirage Estate
A tavern under Pangzhen where Myst provides Soul Tempering and four side tales start; it opens up following the Cavalrybane fight.
Pangzhen
Upstairs in a lower-town Pangzhen house stands this bell point. A zipline crossing the waterway delivers you to a chest, a Memory Flower and the Carved-Edge Inkstone.
Pangzhen
Bell site in Mirage Estate where the Old Beggar fuses three Nuo Mask Fragments into the completed Nuo Mask.
Mirage Estate
Where the Village of Lu opens up, a little house with its own bell is the place Old Man Gen gives you the tale called The Journey Home.
Village of Lu
House on a Pangzhen side street. It holds an item needed for a quest and a cellar that a crank unlocks, and the Acolyte Lei Ting scarecrow battle takes place near it.
Pangzhen
Eastern island of Meigu Lake that offers a bell at its dock, a boss you can bypass (the One-Eyed Archer), and the Phantom Edge called the One-Eyed Bow.
Meigu Lake
Late-game Mirage Estate playhouse; its front gate stays sealed until you carry an Opera Ticket over from the Training Grounds, while pickups surround the bell and a Quick Hand Zhang treasure can be lost inside.
Mirage Estate
Den of bandits in Crimson Forest. Expect to find a bell, two hurt thieves, a crank for the tunnel and one treasure chest, with the boss Jing Ye waiting next door.
Crimson Forest
Weeping Creek Valley's central stop: weapon upgrading is unlocked here, and plenty of early tales begin and end in this spot.
Weeping Creek Valley
Bell below the huge bridge in Crimson Forest, next to the fight with the boss Hua Qianxiao.
Crimson Forest
Pangzhen's harbour, featuring a bell, an upstairs Amber Fragment and the Sha-Chi-powered boat that opens up Meigu Lake.
Pangzhen
Meigu Lake shoreline tower: optional boss Zhu Yuan is at its base, and a Shadow Warden occupies the top.
Meigu Lake
Pangzhen district of back alleys; its bell begins the path to Old Man Gen's House and to a Memory Flower for clearing up.
Pangzhen
Foggy Crimson Forest stop with a bell, plus a Banyan Tree trial of combat that closes on another duel against Jing Ye and pays out The Banyan's Heart.
Crimson Forest
Mount Soulrend path that has a bell of its own and appears in the list after Mountain God Temple and before The Last Mandate Encampment.
Mount Soulrend
Path in Mandate Encampment marked by a bell, rising from the road to the Training Grounds toward The Confinement.
Mandate Encampment
Named pavilion in Pangzhen that has a bell, a Rooftop Key tower ascent, the Lan Manor Key encounter and the Child of Insight, all near the fight with Cavalrybane.
Pangzhen
Last bell area prior to facing Lei Dang. A spacious pillar room there contains a treasure chest and some tempering supplies.
Mirage Estate
Bell in Mirage Estate where you face Lei Dang and win the Tiger Cannon.
Mirage Estate
Hidden realm through the Four Guardians' Mirror in Meigu Lake's northwest. It shelters the Blizzard Blademaster, a Long Pillar and two treasures.
Meigu Lake
Opening zone of Village of Lu, where the bell unlocks by itself and Jewel stands near a chest containing Jewel's Knot.
Village of Lu
Bell point along the western streets of Pangzhen, containing the Gu Wanyue fight, a well with the Mandate Encampment Outer Gate Key, and a barrier of fire that requires Flaming Mane.
Pangzhen
Last bell of Mountain of Imprisonment, arrived at after descending from the shrine, and home to the portal for The Herald's Illusion.
Mountain of Imprisonment
Yuzan's pit, sunk below the well of Village of Lu, features a bell, a portal, the Cui side tale, plus the doorway into the Smuggler's Tunnel.
Village of Lu
A Crimson Forest structure with a bell of its own; branches close it off until Flaming Mane sets them alight, uncovering the Red Serpent Tongue.
Crimson Forest
Part of Weeping Creek Valley found past the Red Thread Barrier, just short of the Outpost and next to the fight against the mini-boss Jagged Steel.
Weeping Creek Valley
Bell point on the slope over Creek Valley Plains Entrance, defended by corrupted archers, with the Broken-String Bow, a chest holding an accessory, and the route toward Valley Sha-Chi Tower.
Weeping Creek Valley
Crimson Manor's lower levels, featuring a Bell and a fight against the Puppet Scavenger and Acolyte Hansui as boss.
Weeping Creek Valley
Along the Mirage Estate's main route in the late game sits this bell point, set between Back Hill and the Opera House, with a lone Thread-Binding Disciple Memory Flower close at hand.
Mirage Estate
Within the Village of Lu, a Bell stop that has the Livingwood Talisman close by and a locked cellar storing the Remnant Spark Cage.
Village of Lu
Under the Village of Lu lies a concealed tunnel onward to Pangzhen, containing two keys, a captive thief and, further on, the monk Bi Hai.
Village of Lu
Top section of Mount Soulrend, where the opening massacre happened and where the last bosses, Leng Tu and Meng Hua, are met.
Mount Soulrend
The third bell in Pangzhen, and where its opening boss, Blaze, Shadow Warden Captain, waits; his arena gives out the Fire Meteor Phantom Edge.
Pangzhen
Pond in Pangzhen that has a name and a bell, situated between Myst's Tavern and the bridge heading to Backstreet Archway.
Pangzhen
Mandate Encampment's earliest bell stands at the cave's mouth, and a cliff overhead hosts a Banyan Tree challenge you can skip.
Mandate Encampment
An eastern courtyard in Village of Lu offering a bell of its own, collectibles close by, and the place to turn in various side quests.
Village of Lu
Shrine grounds in the Village of Lu where you find a bell and the Puppet Songstress; behind a barrier of fog waits the hidden boss Dusk.
Village of Lu
Slope-side route in Village of Lu with a bell and a Memory Flower, plus a scarecrow which sets off the skippable duel with Acolyte Yanru.
Village of Lu
Landmark and Bell in the shape of a crane, reachable after you finish the Peng Meng battle in Weeping Creek Valley.
Weeping Creek Valley
Ground beyond the arena of Peng Meng, containing a Bell, a missable accessory, a case file, and paths that the axe opens up.
Weeping Creek Valley
Prison zone in Mandate Encampment that has a bell of its own, the Wu Lengshuang boss battle, and a body relevant to a story that needs examining after the fight.
Mandate Encampment
Mount Soulrend's closing arena, opened by a gold portal when you follow the true ending path, where Zuo Shang waits as the last boss.
Mount Soulrend
Cave arena inside Mount Soulrend, where you take on The Crusher and the Saw to win the Bonesaw, right before the last checkpoint.
Mount Soulrend
Statues dot this hillside in the Village of Lu's north-east, where you will find two Bells, the Unveiled Statue treasure and the fighting ground of Master Bi Yuan.
Village of Lu
Accessible only when you come back, this cave overlooks the town by the Outpost. It contains a Bell and a chest, and leads toward the last case file of Four Fierce Axes.
Weeping Creek Valley
The first bell point of Mountain of Imprisonment, where the trail up the mountain begins and heads for the prison camps.
Mountain of Imprisonment
An optional rift lies near the opening walkways of Weeping Creek Valley, with a Bell, a statue serving as its doorway and a boss you should return to defeat later.
Weeping Creek Valley
Last shrine on Mountain of Imprisonment, home to the Jade-Face and Huangxing duels and to the concealed shaft down into Puppet Cell.
Mountain of Imprisonment
Encampment and bell point on Mount Soulrend where the Cui quest concludes and a pair of Memory Flowers can be collected.
Mount Soulrend
Landmark of Pangzhen whose bell stands where Flame is fought, and an accessory waits on the slope beyond it.
Pangzhen
Stop in Crimson Forest featuring a bell and some caves, with a healing tale from Yu’er, the Gentle Thief, a hideout used by Quick Hand Zhang, and a dungeon behind a lock.
Crimson Forest
Crimson Forest’s last bell before Bai Chilian. You get here by passing the Mirrorwood’s second set of mirrors, and it hosts the optional Yucong puppet duel late in the game.
Crimson Forest
Part of Mandate Encampment with towers, two bells, and an optional battle against the Chief Disciple of the Seven-Stars Formation.
Mandate Encampment
Cave path along a cliff in Crimson Forest, with Quick Hand Zhang caged close to the Trail of Cages Bell.
Crimson Forest
Closing section of Mandate Encampment, featuring three bells, the fight against Yubi, the Illusory Pipa Backplate and a portal into The Herald's Illusion.
Mandate Encampment
Stop in the Mirage Estate where Yuding, No. 12, Crescent Blade Puppet, is battled, offering the Opera Ticket, a treasure for Quick Hand Zhang and a handful of Memory Flowers.
Mirage Estate
Tower in the middle of Weeping Creek Valley, offering three bells, the furnace puzzle of A Severed Mindseal and a concealed boss pit at its rear.
Weeping Creek Valley
Wooden dock with a bell on Meigu Lake, the place where A Brother Once More concludes with the fight against Grief-Stricken Jin and a Memory Flower.
Meigu Lake
Bell point over the Valley Sha-Chi Tower, offering a shortcut ladder down to the tower and a bridge path leading to the Great Waterfall.
Weeping Creek Valley
Number one of five Lóng Pillars, found where a locked cave ends in Weeping Creek Valley; winning the Gold-Masked One duel there hands over the Counterstrike Bracers.
Weeping Creek Valley
Bell in Meigu Lake whose northern mist can be dispelled by the Illusory Pipa, leading on to the Mountain of Imprisonment.
Meigu Lake
Landmark of the Village of Lu featuring a bell and collectible-filled houses close by; once the story allows, a descent leads to the Beneath the Well area and the Yuzan boss fight.
Village of Lu
Subterranean tunnel under the west side of Pangzhen, with a bell point on the way. At its end waits Xie Qiudong, the Divine Healer, a boss; beyond him the way goes to the Green Serpent House.
Pangzhen
Island compound on Meigu Lake that has two bells, the mandatory boss Heartpiercer, the Sundering Dual Axes and the White Serpent Eye.
Meigu Lake
Arena and bell at the far end of the Phantom Illusionist Ruins, where the Blizzard Blademaster, an optional boss, is fought.
Meigu Lake
Bell stop set in a courtyard of Mirage Estate, rich in loot: a Nuo Mask Fragment, materials for tempering, and a pair of Memory Flowers.
Mirage Estate
Hidden away in the Village of Lu, this camp has Young Master Lan standing at its bell. Speaking with him opens his tale, which proceeds to Pangzhen's Lan mansion.
Village of Lu
Pangzhen building that has a bell of its own.
Pangzhen
Quick Hand Zhang's lair for Meigu Lake sits on the island of Meigu Village West Dock. Delivering the three lake treasures there earns the Sha-Chi Blood Catalyst.
Meigu Lake
A cave beyond a bell in the Mirage Estate holds the fifth and closing den of Quick Hand Zhang. His treasure questline wraps up in that spot, rewarding the Thundermoon Lantern.
Mirage Estate
Beneath Pangzhen is Quick Hand Zhang's hidden base: a bell, his merchant stall, and the delivery point for four treasures in return for the Goldblaze Phantom Edge.
Pangzhen
Concealed den of Quick Hand Zhang beside the river in the Village of Lu. Bring back three treasures to receive the Fine Thread accessory.
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