Phantom Blade Zero  ›  Weapons  ›  Sundering Dual Axes
Phantom Blade Zero / Dual-Wield

Sundering Dual Axes.

Two short axes won from Heartpiercer at the White Serpent House. Combos fill a gauge named Baleful Aura; when it is full, the axes get hurled, stick to the target and carry on slicing.

Updated

Phantom Blade Zero wiki artwork
Phantom Blade Zero wiki artwork
Key points

Sundering Dual Axes at a Glance

  • Dropped by a boss. The axes are the prize for beating Heartpiercer at the White Serpent House in Meigu Lake.
  • Baleful Aura. Regular strikes fill a gauge, and once it is full both damage and Sha-Chi Depletion go up.
  • Hurled axes. For as long as the aura lasts, combos send the axes flying; they stick to the enemy and slice nonstop, making range irrelevant.
  • Ticking clock, no saving up. Once the aura runs out, it is gone, so the opening must be used immediately.
  • Art that cannot be blocked. For 1 Sha-Chi, Tiansha Reaving is performed, and no guard can stop it.
  • Aura with two levels. A second aura level arrives through Soul Tempering, making your finishing moves stronger.

Overview

Sundering Dual Axes are two short axes, one wielded in each hand and suited to close-quarters combat.

Originally Heartpiercer used them himself. Their blades are brief yet still deadly, and when the Shadow Warden wielded them, both wheels turned in step with his movement, so each assault seemed to flow into the next. Every kill they make happens at close range.

Their defining trait is a rhythm of charging and then releasing. Ordinary combos fill a gauge; upon filling, the axes behave differently, striking harder, draining extra Sha-Chi from the target, and getting thrown so that they remain stuck to the enemy. From then on the short reach no longer limits you.

Figures

Stats at Level 1

Because Phantom Blade Zero has no published 0–100 bars for stats, this page gives the weapon's numbers as they stand at level 1.

Stat Value
Weapon type Dual-Wield
Wielder Soul
Damage 312
Guard Break 118
How to obtain Defeat Heartpiercer.
Added in Base game

These numbers are taken from values the game itself lists for level 1; they were not confirmed through play.

How to Obtain

Before you start:

  • Defeat Heartpiercer
  1. Make your way to Meigu Lake, then to the White Serpent House.
  2. Beat Heartpiercer, Elite Shadow Warden. Winning that battle grants the axes.
  3. For this battle, the bell to use is the one at the White Serpent House.

How It Plays

A single gauge, and the brief opening it creates, drive everything here.

Charging up Baleful Aura

The gauge grows as you land hits, and standard combos suffice. When it is full, you inflict more damage and more Sha-Chi Depletion.

Hurling the axes

For as long as the aura is up, combos make you fling the axes. They stick to the foe and carve away without pause, so staying within arm's reach is not required to keep the damage flowing.

Using the opening

When the effect finishes, the aura drains away. Any delay squanders all the buildup, so the wise approach is to act as soon as the window appears.

Tiansha Reaving

Unleashing the active art takes 1 Sha-Chi and produces fierce, graceful slashes that no block can stop. Used after a guard break, it exploits the whole aura window.

Upgrade Paths and Versions

Perks from levelling

Every upgrade adds one weapon level, capped at level 60. Listed levels are where these abilities become available.

Name Effect Unlock
Circling Ambush Level 5
Menacing Flow Three ranks. Levels 10, 20 and 30
Baleful Barrage Level 15
Heart-Rending Strike Level 25

Soul Tempering

Name Effect Cost
Tiansha Twin Calamities Baleful Aura obtains an extra tier. Once both tiers are full, the aura timer renews and Heart-Rending Strike, Baleful Barrage and combos are all boosted. Honed Blacksteel

Pros, Cons and Ideal Situations

Strengths

  • Because the axes stick and keep slicing, the aura window frees the weapon from its normal requirement of staying near the target.
  • Along with damage, the aura boosts Sha-Chi Depletion, so the enemy's resource comes under pressure just like its health.
  • Guarding foes cannot stop Tiansha Reaving, since it is unblockable.

Weaknesses

  • With such short blades, all your play prior to the aura filling must take place at arm's length.
  • Since the aura runs on a clock and drains when it expires, players who are slow to cash it in get penalised.

Best used for

  • Battles where combos can be connected consistently to charge the gauge, after which you go all in.
  • Chaining Tiansha Reaving right after a guard break, so that the art connects while the aura is running.

Background and Look

As an elite among the Shadow Wardens, Heartpiercer stood guard in front of the White Serpent House. Anyone struck by the whirling axes perished from a wound to the belly, which gave him his name. While fighting, he moved lightly while his robe and coat, blue and green, flared out like moth wings, and after countless clashes not a speck of dust marked him.

Quick answers

Frequently Asked Questions

Which enemy drops Sundering Dual Axes?

Heartpiercer, Elite Shadow Warden, who is fought at the White Serpent House in Meigu Lake.

What is the effect of Baleful Aura?

Strikes charge it. When it is full, you deal more damage and Sha-Chi Depletion, and combos fling the axes so they stick to foes. The aura is gone when the effect runs out.

Is Tiansha Reaving blockable?

No, it is unblockable and takes 1 Sha-Chi.

What is gained from Soul Tempering?

Via Tiansha Twin Calamities, Baleful Aura gets an additional tier. When both are full, the duration resets and Heart-Rending Strike, Baleful Barrage and regular combos hit stronger.