At a glance
- One foe, five fights. Every Lóng Pillar, a statue of a dragon, draws Soul into a fight against him, and each one grants its own reward.
- Instruction through combat. Restraint marks each of his exchanges, so these battles serve as practice for parrying and perfect dodging.
- Guarding exposes him. Only a clean parry, a perfect dodge or a shattered Sha-Chi bar gives you a window to injure him.
- What the ending demands. Getting the Perfect Ending means beating him in all five duels, and four of those must be won ahead of the moment the Green Serpent House door in Pangzhen gets unlocked.
- Take your time. More health, more Sha-Chi and better-upgraded equipment make the later duels simpler, so the pillars can wait until Soul has grown stronger.
Overview
Behind the Lóng Pillars spread over four regions waits the Gold-Masked One, a mysterious swordsman dressed in black robes with a golden mask.
A touch on a Lóng Pillar sends Soul into a country of blazing ruins, from whose flames the masked man emerges carrying himself like a master. His blade is ornate and red, and he restrains himself throughout each duel. Each bout works as a tutorial for the flash-colour fighting mechanics of this title, and anyone who masters the lesson is rewarded with either an accessory or a Soul Tempering material.
Part of the Bloodline Awakening tale, the five battles are spread over four regions. A number need a specific key, Phantom Edge or boat to get there, so players tend to meet him gradually across the full game instead of in one spot.
Relationships
Select a portrait to open that entry
Role in the Story
The Realm of Flame and Shadow
By means of a Lóng Pillar, Soul tumbles into a world where flame and shadow are intertwined and pavilion ruins smoulder forever, like a catastrophe caught at its most merciless instant. Out of the charred earth the masked man strides, composed and without haste, and Soul senses an odd familiarity about him.
Winning would be within his power, but each blow he throws is held back, almost as if the fight were a means of steering Soul's technique. When the trial ends he instructs Soul to keep in mind the name Bastion of Mó. Soul reads this as a sign that his teacher is part of the Bastion, and he wonders whether the man is its master, Mó Yuan, and whether yet another pillar could lead him to him again.
Secrets Behind the Pillars
Each win triggers a brief cutscene on the past of the Man in Black, which gives the five duels a narrative of their own beside the combat teaching. Among the names listed for Mó Yuan is the Man in Black.
Every one of the five duels advances Bloodline Awakening. Defeating the fifth finishes the tale and grants the Phantom and Blade silver trophy; skipping any of them puts the Perfect Ending, known too as the True Ending, beyond reach.
Missions Featured
| Appearance | Type | Details |
|---|---|---|
| Bloodline Awakening | Side tale | The sequence opens when Soul first reaches a Lóng Pillar and closes with the fifth duel. For the Perfect Ending, each of the five victories is a requirement. |
| The Gold-Masked One (1st of 5 fights) | Boss fight | Weeping Creek Valley, inside a cave past a locked door that the Rusted Loong Key opens. This duel teaches parrying and awards the Counterstrike Bracers. |
| The Gold-Masked One (2nd of 5 fights) | Boss fight | Crimson Forest, over a chasm that must be crossed by grappling with the Hunter's Chain Sickle. Awards the Miraculous Scabbard. |
| The Gold-Masked One (3rd of 5 fights) | Boss fight | An island on the eastern side of Meigu Lake, reachable by the Sha-Chi Powered Boat. His Sha-Chi recovers fast in this fight. Awards the Quenched Flaming Grip. |
| The Gold-Masked One (4th of 5 fights) | Boss fight | Phantom Illusionist Ruins, accessed via the Four Guardian's Mirror once you hold all four Acolyte Masks. Awards Chaos Iron Fragment I. |
| The Gold-Masked One (5th of 5 fights) | Boss fight | Mirage Estate in Pangzhen, beyond the Covered Corridor Bell. Awards the Bastion of Mó Mask. |
Gameplay
Battle According to Colour
Straightforward offence does no harm to him. Only strikes landed after a parry, after a perfect dodge, or during a broken Sha-Chi register. Parry the attacks that flash blue, perfect-dodge those flashing red, and strike in brief flurries whenever he is exposed. Dodge black flashes as well, since blocking them drains your Sha-Chi. If a red grab connects, a prolonged assault follows and removes most of your health.
In the later duels a lightning-quick slash appears that takes off a big portion of health, so keep your guard up in the gaps between combos. These are lengthy contests of endurance, which explains why coming back with upgraded equipment, polished accessories and a larger HP pool eases them. Wearing the Counterstrike Bracers, obtained in the first duel, is advisable for the rest, since they add damage following each parry.
Resistances
Unmodified, he has 8,000 HP plus 1,500 Sha-Chi, and he is totally immune to both damage and buildup from fire as well as ice. Weapons that cause bleeding, Jagged Steel for instance, do work on him. Over lengthy duels, the Outlaw Warblade helps, being a weapon wielded with both hands that heals you every time it connects.
Look and Style
Black robes and a golden mask are his dress, and he walks without haste. Bright and vivid, his ornate red blade accompanies a habit of sliding away, shadow-like and graceful, whenever Soul's weapon approaches.
Trivia
- His Chinese title, 金面具黑衣人, translates loosely as the man in black wearing a gold mask, consistent with the Man in Black nickname.
- A brief cutscene about the past of the Man in Black follows each loss, so the five battles reveal a story bit by bit.
- An accessory is the prize at each of the earliest two pillars; the other three pay out materials for Soul Tempering, intended for the Sanguine weapons.
Frequently asked questions
How often does the Gold-Masked One have to be fought?
Five duels, one per pillar. Look in Weeping Creek Valley, then Crimson Forest, then Meigu Lake's eastern island, then the Phantom Illusionist Ruins, and lastly Mirage Estate.
Is defeating him mandatory?
Finishing the game does not require it, yet the Perfect Ending demands every one of the five duels.
What is the cut-off for the pillars?
Four of them should be done ahead of unlocking the Green Serpent House door in Pangzhen. The last takes place in Mirage Estate and must be settled before you ever go by the The Last Chance bell, found on Mount Soulrend.
Why does he take no damage?
Straight swings are useless against him. First land a successful parry or perfect dodge, or break his Sha-Chi, and only then strike.
Does he equal the Man in Black?
He is. "Man in Black" is merely a second title for that one masked swordsman.

