Phantom Blade Zero  ›  Locations  ›  Mirage Estate
Phantom Blade Zero / Pangzhen

Mirage Estate.

Reached via a locked door inside Green Serpent House, this endgame area covers the north of the Pangzhen map. Gardens, a theatre for opera and workshops full of puppets stretch on toward Mount Soulrend.

Updated

Phantom Blade Zero wiki artwork
Phantom Blade Zero wiki artwork
Key points

Mirage Estate at a Glance

  • Hold off at the door: the game regards it as a point of no return and gives a warning there, so complete the ten purple tales in the list below before opening the Green Serpent House door.
  • Take the sachet right away: pick up the Gold-and-Silver Sachet when you first go through the Opera House, since the main gate may close behind you once the opera ends.
  • Watch for the detour: away from the main road, the Mirage Estate Lóng Pillar requires a grapple starting near the Covered Corridor bell. Beating it is the closing step of Bloodline Awakening.
  • Put the Nuo Mask together: its three fragments rest on altars around the estate, and the Old Beggar at Nuo Mask Altar joins them up.
  • Return later: marked walls in previous regions can be smashed with the Phantom Edge won in the last fight, and the Crimson Forest is different after you finish here.

Overview

Occupying the north of the Pangzhen map, the Mirage Estate is a late-game zone of shrines, gardens, training grounds and a theatre where opera is staged for ticket holders. Puppets have taken over every part of it. The town has no road leading in. A sealed door at the rear of Green Serpent House is the entrance, and it opens only after The Four Serpent Houses is complete.

Only Mount Soulrend lies further on, so this is the game's penultimate region. The main quest in this area is The Way Forward. While moving deeper you obtain a fresh weapon along with a new Phantom Edge, wrap up several drawn-out tales, and are addressed by the Herald every so often.

Map progress is shared with Pangzhen, meaning the estate's bells and collectibles add to the town's totals. Archive entries for the estate, however, are listed apart under Mirage Estate.

Zones and spots

Closer look

Layout of the estate

Rather than an open zone, the region is one lengthy route with branches off to the sides. Behind the rear gate, you first cross gardens and shrine grounds, then ascend cliffs and bridges near Back Hill. The road splits after the bamboo, one branch leading to a flooded section, while low river ground and shallow water extend east of the Opera House.

Performance shapes the middle stretch. Past the Opera House bell is the training yard, and inside the theatre you ride a boat and pass through a sequence of scenes before the road goes on to the mourning hall. After that you find circular walkways at the Covered Corridor, a courtyard containing a pillar at Willow Pavilion, and finally Leng Tu’s building, where a hidden passage opens onto a chamber with puppet parts strewn over a table.

The fifth Lóng Pillar is on a cliffside among the western grounds, while a side gate on the hill at the estate's back opens with the Rear Hill Key.

Changes once you leave the estate

Once you have passed through the estate, a section of the Crimson Forest is covered in ice. You can cross the lake near the Burial Grounds bell on the ice, the Frostward accessory lies in the first area of that frozen path, and the route reaches the Crimson Forest Sha-Chi Tower. Going there carries A Severed Mindseal forward and begins Use It Against Them and Heart of the Fist. This is also when you head back to Mirrorwood for Triple Threat.

Name Details
Weeping Creek Valley Follow the path south from the Weeping Creek Lóng Pillar bell to the house at its end, where a chest holds Pigeon Feed.
Crimson Forest Song of Parting is in a little cave at the tunnel's north end beneath Cliffside Lodge, next to a chest.
Village of Lu Search the ground north-east of Hidden Passage to Pangzhen's bell to pick up Border Poems.

Foes and fights

Boss fights (spoilers)

Figures given are base values. Both HP and Sha-Chi scale upward on higher difficulties and in later playthroughs.

Two fights in this region are optional, and both are at the Mirage Estate Lóng Pillar. You face The Gold-Masked One for the fifth and final time in his duel series, and you face Mó Yuan, Leader of the Bastion of Mó, whom you must beat to receive the Bastion of Mo Mask.

Yuding, No. 12

She is a puppet in elaborate armour, her white hair streaming, holding a long-shafted blade etched with Loong motifs. Her repertoire is cleave, sweep, block, lift, twist and thrust. Give her an opening and the blade hooks about your neck, she circles, spins the shaft over her back, then drives it down hard.

Lightning hurts her slightly more (16%). Ice and Water are resisted at 30%, while Poison, Bleed and Blood Burst are resisted completely. Of the puppets required for The Four Freed, she is one of four.

Boss Where Base HP Sha-Chi Remnant Dust Reward
Yuding, No. 12, Crescent Blade Puppet Arena near the Training Grounds (Mirage Estate) bell 11,000 2,400 6,000 Crescent Blade
Qiu Feng, the Crimson Boneblade Arena building next to the Mourning Hall bell 9,000 2,400 6,000 Wraith Mask
Lei Dang, the Tiger Cannon Perfect Vessel Pond, form one 9,000 2,400 Tiger Cannon
Lei Dang, One-Armed Tiger Perfect Vessel Pond, form two 10,000 2,400 10,000

Enemies

The estate is full of puppets. The majority suffer additional Fire damage and are completely immune to Poison, Bleed and Blood Burst. Only the Livingwood Talisman lets Bleed land on them, and then at lowered potency, so choose your weapon and accessories with that in mind.

Enemy Type Base HP Sha-Chi Weak to Resists
Shadow Assassin Maskwalker 1,500 900 None 30% for Poison, Bleed, Blood Burst
Wu-wu, the Mournful Girl Maskwalker 1,000 1,000 None None
Alloy Cannon Puppet Puppet 800 500 Fire 30%, Lightning 16% 30% for Ice and Water; 100% for Poison, Bleed, Blood Burst
Iron Umbrella Puppet Puppet 1,750 1,100 Fire 30%, Lightning 16% 30% for Ice and Water; 100% for Poison, Bleed, Blood Burst
Spear-Shield Puppet Puppet 1,700 1,100 Fire 30%, Lightning 16% 30% for Ice and Water; 100% for Poison, Bleed, Blood Burst
Halberd War Puppet Puppet 2,000 1,100 Fire 30%, Lightning 16% 30% for Ice and Water; 100% for Poison, Bleed, Blood Burst
Floating Head Puppet 250 200 Fire 30%, Lightning 16% 30% for Ice and Water; 100% for Poison, Bleed, Blood Burst
Golden Assassin Puppet Puppet 1,700 1,100 Ice, Water 16% 100% for Fire, Lightning, Poison, Bleed, Blood Burst

Tips for mixed enemy groups

Name Details
Floating Head Its screech throws you off balance, so take it down ahead of every other enemy in the group.
Alloy Cannon Puppet Special shots dig underground and track you across the floor; keep moving and the trail goes cold.
Iron Umbrella Puppet Its spin begins with a wind-up and ends with a close, so strike back as soon as the canopy folds up.
Halberd War Puppet Since it glides over open ground, stand with a wall behind you rather than running circles.
Spear-Shield Puppet Its shield, bearing a ghostly face, can hardly be broken, and the mouth is able to spit Chaos Flame.
Shadow Assassin This Thread-Binding killer glides along the ground or jumps in wielding two blades. When it goes into a frenzy, it pulls the long sword out of its skull and slashes at random.
Wu-wu Her puppet friends go ahead of her while she hangs back, so deal with them before her.

Tasks, side stories and things to do

Finish these tales prior to opening the door

  • Deep in the Valley
  • Illusion of Inanis
  • Sha-Chi Powered Boat
  • Allure of Vanity
  • Illusory Pipa
  • Pillars of Kunlun
  • Whence the Weeping
  • The Herald’s Illusion
  • Crimson Manor
  • Secrets at the Heart of the Lake

Tales set in the estate

The Way Forward

Covering the full route set out above, this is the main quest. Getting past the estate also counts as a milestone of the main story, and the achievement Blood Heralds the Dawn marks it.

Quick Hand’s Request

Zhang's hunt for treasure ends in the estate, where 3 of its 16 treasures lie. Take them to Zhang’s Hideout (Mirage Estate) and you receive the Thundermoon Lantern. Should the sets from the other four regions already be returned, the tale also ends there, and Lost and Found is earned.

Bloodline Awakening

This tale concludes when the fifth pillar falls, assuming the other four were cleared; once you are inside the estate, no other True Ending tale can still be finished. You are paid with Infernal Rouge and the Phantom and Blade trophy, and a short cutscene follows the victory. Time runs out when you pass The Last Chance bell on Mount Soulrend, but you may also reload to that bell after the credits.

Triple Threat

Starting with the Aberrant Three-Faced Puppet in Weeping Creek Valley, the tale progresses when you find its three Memory Flowers in this region. They lie in the Training Grounds (Mirage Estate) following Yuding, in Mourning Hall following Qiu Feng, and in Leng Tu’s Study. Next you are directed back to the frozen Mirrorwood to battle Yucong, No. 34, Twisted Puppet, which yields Freezing Chaos. Blazing Edge, the Soul Tempered form of Sanguine Reach, is a requirement for that battle.

Quick Hand’s Request

Treasure Where Directions
General’s Bronze Mirror Training Grounds (Mirage Estate) Go through Yuding’s arena and defeat everything in the yard, then step into the big structure to the north and take a right. You will see the green chest in a ground-floor room.
Gold-and-Silver Sachet Opera House Enter via the main gate using the ticket; it is in the building directly on your left.
Golden Cloud-Moon Hairpin Perfect Vessel Estate The green chest sits at the back of the large central sculpture with red ropes.

The estate's downfall (major story spoilers)

The feast on New Year’s Eve

Each year, the Lion Dance Hall performed in this place to chase away evil for wealthy merchants, and Senior Mo handled the arrangements. On one New Year’s Eve, feeling that something was off, he led a group of disciples to the estate, leaving Flame to guard the hall. The guards there were asleep and had become wooden puppets, Patron Gao included. Those puppets encircled the manor and killed all inside.

Flame went out of control once the bells stirred the Sha-Chi. Leng Tu saved both Flame and Senior Mo through Perfect Transcension and sealed them away beneath the lion skin. Many years on, you come across the two in the abandoned Lion Dance Hall of Pangzhen.

The fate of the performers

When Qiu Feng got here he slaughtered the Nuo dancers, taking their Red Judge masks as trophies. Other performers suffered longer. An Iron Umbrella Puppet now keeps the mind of an estate performer, one who used to twirl parasols made of silk and paper. Before the Herald made her a puppet, Yuding had fallen under the spell of the stage's heroic generals. The Thread-Binders have even shed blood to obtain an Opera Ticket, so it too carries a body count.

Voices heard in the estate

Here you can listen to the Storyteller, The Viper of Seven Venom and Silk Sect Leader Si Wuya. They speak of medicines meant to keep people alive that the Silk Sect refined, of the Viper's marvellous medicine deceiving the world, and of Si Wuya deciding to follow Leng Tu’s plan once an old debt fell due.

Yu’er and the Herald

Most war puppets were made by the Herald, who locks a living mind inside a shell. Leng Tu has been wearing the body of Yu’er to fool Soul, and deep in the estate she still has enough breath to say that he is going to Soulrend Cliff.

Former companions

Soul is accused of killing Mu, and Lei Dang ought to have grabbed him on sight for it. He held back, however, and pointed him toward the estate, only afterwards learning the true nature of the medicine he had taken. All he wants is a final fight against an old friend. Lu Jieyuan of the Village of Lu also fights to the end in the estate, putting everything into one strike that lets Soul finish off the creature he is facing.

Pickups and loot

Collectibles

Memory Flowers

This list covers 14 entries that have fixed directions, arranged in the order you encounter them.

Fragments of the Nuo Mask

Gather the three, go back to Nuo Mask Altar, and talk to the Old Beggar.

Things to check on the way:

  • Gold-and-Silver Sachet, when you first go through the Opera House.
  • The Mirage Estate Lóng Pillar, ahead of The Last Chance bell.
  • Nuo Mask fragments given to the Old Beggar.
  • The trio of treasures given to Zhang.

Memory Flowers

Memory Flower Nearest bell Directions
Yu’er’s: 1. Struggle Estate Rear Gate In the first combat area, to the south-east of the bell
Patron Gao’s item: 1. Thread-Binding Sect Estate Rear Gate Resting on a table, inside the first central building
Thread-Binding Disciple’s: 1. Abnormality Estate Rear Gate Cross the garden and head west rather than downward; the spot faces the building
Thread-Binding Disciple’s tale no. 2: Gone Without a Trace Shaded Bamboo Path To the south-east of the bell, in the lower part of the area
Aberrant Three-Faced Puppet: 1. The Wandering Healer Training Grounds (Mirage Estate) On an elevated platform at the east edge of Yuding’s arena, close to a chest
Yu’er’s item: 2. The Radiant Heart Experiment Training Grounds (Mirage Estate) Inside the building's upper level, out on the balcony of the Herald
Patron Gao’s: 2. Criticism Training Grounds (Mirage Estate) Over the upper-floor bridge, resting on a table within the building beyond
Aberrant Three-Faced Puppet: 2. Frost and Chaos Mourning Hall Climb the steps to the altar inside the boss building
Thread-Binding Disciple’s item: 3. The Herald’s True Form…? Mourning Hall Cross the boss building heading south, then east into a building with no other exit
Thread-Binding Disciple’s item: 4. The Herald’s True Form! Willow Pavilion Before a big stone wall, past the next structure along to the south
Yu’er’s: 3. The Perfect Vessel Willow Pavilion Following the pillar battle, at the back of the place where the Herald addressed you
Patron Gao’s: 3. Possession Leng Tu’s Study Step inside, turn right two times, and look in a corner of the bottom floor
Aberrant Three-Faced Puppet: 3. Three Souls as One Leng Tu’s Study Sitting on the table at the point where the hallway bends right
Leng Tu’s: 6. Rift of Bones Perfect Vessel Pond Lying on the floor immediately after the cutscene with Yu’er

Medicine and accessories

Item Effect Where
Feather Fan Plume Boosts damage from Ice, Fire and Lightning Sitting on the table at the front of the building right before the Back Hill bell
Ritual Wine Recovers HP while boosting the status buildup applied to enemies Head south from the Wrath fragment, hop over the log and drop; the altar is beyond the river
Executioner’s Headscarf Reduces the cooldown when you swap Main Weapons In a chest, after climbing the ladder and passing the puppet from the Opera House bell area
Wraith Mask Leaves an afterimage that strikes enemies by itself Dropped by Qiu Feng
Thundermoon Lantern Widens the radius of the Thunderstrike effect Given by Zhang for handing over the three treasures in the estate
Nuo Mask Summon Phantom Edges costs 1 fewer Remnant Spark, and the summons gain Berserk Put together by the Old Beggar

Fragments of the Nuo Mask

Name Details
Sorrow At Back Hill, on the altar over the north bridge.
Wrath At the Opera House, on an altar under the building's east side in the side area; drop down to reach it.
Joy At Willow Pavilion, on the altar just to your left on entering the building.

Blackstone along with Sha-Chi Amber

Upgrade Nearest bell Directions
Blackstone Fragment Nuo Mask Altar Keep to the path beyond the drop, scale the cliffs, and grapple up to the top floor to find the chest
Sha-Chi Amber Fragment Back Hill Inside the chest next to the Sorrow fragment
Sha-Chi Amber Fragment Opera House One chest waits at the top of a staircase, to the west of the bell in the side area
Blackstone Fragment Opera House Farther to the east, inside a chest standing in the shallow water's centre
Sha-Chi Amber Fragment Training Grounds (Mirage Estate) Heading north from the bell where the Herald speaks, turn west and then south until a little side area with a chest appears
Blackstone Fragment Covered Corridor Dead centre among the circular walkways, which lie west of the bell
Sha-Chi Amber Fragment Willow Pavilion In the courtyard's north-east side once the pillar fight is over, across from your entry point
Blackstone Fragment Perfect Vessel Estate Right beside the bell

Tempering materials

Name Details
Maintenance Oil Zhang gives it at his hideout in this region, after all five hideouts have been visited.
Jade Mask Beside the final lantern of the Opera House scenes, lying on the floor.
Bastion of Mo Mask Mó Yuan drops it at the Mirage Estate Lóng Pillar; for the Sanguine, it counts as a material for Soul Temper.
Eye of Insight Handed to you automatically along the main path once the pillar fight at Willow Pavilion ends.
Alloyed Steel Lying at the foot of the pillar on the floor in Perfect Vessel Estate.
Primordial Chaos Vessel Lying among the puppet parts on the table, on the left of the room.

Key items

Name Details
Opera Ticket Found on an altar at the Training Grounds (Mirage Estate), north side. It grants entry to the Opera House.
Rear Hill Key Unseals the side gate up on the hill behind the estate.

Weapons

Name Details
Crescent Blade Yuding drops a polearm that is held with both hands.
Tiger Cannon A Destructive Phantom Edge, earned in the last fight at Perfect Vessel Pond.

Routes and movement

Entering

Door of Green Serpent House

In The Four Serpent Houses you travel to other regions to collect three lock pieces, namely the White Serpent Eye, the Black Serpent Fang and the Red Serpent Tongue. Once you carry all three to Green Serpent House in Pangzhen, the door in the back of the house unlocks, and passing through it takes you to the Estate Rear Gate bell.

A bell named Mirage Estate also exists in Pangzhen's own list. On your first visit, climb the stairs beyond the Memory Flower on the road from the Huang Manor Crossroads bell to light it. It is counted as part of the town.

Finish these tales prior to opening the door

Linked pages

Connected Entries

Quick answers

Frequently Asked Questions

What is the way into Mirage Estate?

Complete The Four Serpent Houses by gathering the White Serpent Eye, Black Serpent Fang and Red Serpent Tongue, and then unlock the door behind Green Serpent House in Pangzhen.

Is returning to earlier regions possible after I go in?

Yes, and both the frozen Crimson Forest and the Tiger Cannon walls depend on doing so. Purple tales that remained unfinished when you passed through the door are the thing you should not expect to complete.

Where can the Opera Ticket be found?

It lies on an altar at the north of the Training Grounds (Mirage Estate). Reach it after defeating Yuding, and take it with the monster's head back to the entrance of the Opera House.

Where do I find the final Lóng Pillar?

Look on a cliffside in the western grounds. A grapple point on the right side of the road before the Covered Corridor bell gets you up, and you must carry the Hunter's Chain Sickle.

Can the Tiger Cannon be missed?

No, because the compulsory last fight at Perfect Vessel Pond provides it.