Phantom Blade Zero  ›  Locations  ›  Mandate Encampment
Phantom Blade Zero / Mandate Encampment

Mandate Encampment.

This fifth region is optional: a Mandate mountain base in ruins, locked away by a gate inside Village of Lu. The Bashpole, Yubi, the Illusory Pipa Backplate and some True Ending steps are all found within.

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Phantom Blade Zero wiki artwork
Phantom Blade Zero wiki artwork
Key points

Mandate Encampment at a Glance

  • Gate key: the Mandate Encampment Outer Gate Key lies down a well past the arena of Gu Wanyue in Pangzhen, and it unlocks the Village of Lu gate.
  • Leave Red alive: at the Dovecote's summit, swing by Red, the Mysterious Swordswoman, rather than killing her. Otherwise a Memory Flower and the Twin Fish Pendant are lost.
  • Save Yubi for the end: killing Yubi before you examine the body past The Confinement makes Secrets of the Baishan Sect fail.
  • Get the Bashpole: from Wan Jun comes the Phantom Edge that breaks marked floors, and its first use is on the floor leading into the camp.
  • Items for the True Ending: the Illusory Pipa Backplate and the Herald's Illusion portal numbered two are both just beyond Yubi, and you must complete them ahead of entering Mirage Estate.
  • Flowers that may not drop: certain Memory Flowers are carried by allied fighters who later attack you, and they sometimes fail to appear, so hold onto a spare save.

Overview

Formerly the alliance's headquarters, the Mandate Encampment is a mountain fort built from stockades, lookout towers and wooden scaffolds, all now rotting. It hosts Chapter 5, Hero or Heretic, and ranks as the game's fifth region. You can't simply stroll in, because the outer gate in Village of Lu stays shut until you bring back a key found during Pangzhen's second chapter.

No basic ending depends on this place, and each boss within it can be skipped. You will find two blades here, along with two Phantom Edges (one that smashes marked floors), a piece of the Illusory Pipa and a portal belonging to The Herald's Illusion. The pipa piece and the portal both contribute to the True Ending.

You pass along cliffside walkways, over a graveyard and a wrecked battlefield to the main gate, and then enter the camp itself, where the towers, The Confinement and the Training Grounds wait. Out of 60 collectibles in the region, a first visit lets you take every one but one. A handful are order-sensitive, though, so plan your sequence before taking on Red or Yubi.

Zones and spots

Layout of the region

Since the Mandate fortified this valley and cut a road to their camp through it, the region unfolds along a rather straight line. An outer approach forms the opening half: a cliff path, then a graveyard, then an old battlefield that terminates at the main gate. A river flows beneath the early stretch, and jumping in lets you reach several things you would otherwise stroll past.

The gate leads into the second half. It ascends via the Dovecote to Three Towers, then on to the Road to the Training Grounds, where the route forks. A staircase heads off toward the Path of the Baishan's Fall, The Confinement and the waterfall, whereas a locked door opens onto the Training Grounds, the region's final area.

Sub-areas

Gate of the Main Encampment

The bell sits in the arena of Wan Jun, the Coppermaul, who watches over the gate. After taking his Bashpole, smash the floor in this spot to get into the camp. For the Dovecote, climb the wall and head up the hill to the left.

Rear of the Encampment Waterfall

After passing the body, you reach the trail's end, a cliff you jump off to arrive beside this bell. Head along beyond the building at left until a large one comes into view, with a dock behind it.

Sunset Path

Name Details
Guardian Idol Fragment Head: on the floor next to the statue's head, along the staircase.
Sha-Chi Amber Fragment return carrying the Bashpole, jump from the banyan's cliff into the river, then follow the water to the building where it ends.

Human-Faced Banyan (Mandate Encampment)

Name Details
Memory Flower inside the building that stands next to the tree.

Cliffside Walkway

Name Details
Memory Flower beside the ladder you can kick down.
Blackstone Fragment walk over the bridge starting at the Overlook Bell, pass through the entrance, kick the ladder down on your right, then land on the scaffolding at the ledge's far right side.
Guardian Idol Fragment Arm: after crossing the bridge from the Overlook Bell, drop onto the second bridge to the right and look at the little shrine on its far side.
Mandate Valley Gate Key lying on the ground near the archers.
Memory Flower release the chain beside the archers and swing over; it will be right by your feet.

Mass Grave

Name Details
Memory Flower directly behind the bell.
Memory Flower found on a little plateau at your left while ascending the hill away from Xue's arena.
Plain Sword Tassel close to the gravestone, out in the clearing past the ridge.
Memory Flower atop the small timber platform at the back of that gravestone.
Memory Flower in the river below the bell, dropped by a friendly fighter who later becomes an enemy.
First Xue item at the back of the cave, right of the clearing.

Moji’s Cenotaph

Name Details
Memory Flower close to the archer standing on the little platform.
Blackstone Fragment start at the Beneath the Watchtower Bell, make for the next watchtower along and kill the enemies in it.

Battlefield Ruins

Name Details
Memory Flower keep to the ravine's left wall; you will find it on your left where the spiked wall stands.
Phantom Remedy come back with the Bashpole, smash the floor by the bell, and descend the staircase.

Dovecote

Name Details
Memory Flower at the back of the building, where the path ends.
Sha-Chi Amber Fragment starting from the ladder indoors, step outside, ascend to the following platform, then crawl through the opening at your left.
Memory Flower once the Bashpole has dropped, ascend the timber steps and walk the path all the way to its end.

Three Towers

Name Details
Memory Flower inside the arena, and obtainable every time.
Memory Flower and Twin Fish Pendant inside the arena, provided Red took part in the fight.
Moji’s House Key where the river finishes, reached from Tower Rear Exit.
Second Xue item also where that river ends.
Memory Flower starting at the Three Towers Bell, jump down to the left, vault the fence, take the ramp on your right and follow the trail to a friendly fighter who goes hostile.

Training Grounds (Mandate Encampment)

Name Details
Third Xue item beside the Road to the Training Grounds Bell.
Guardian Idol Fragment Torso: inside that building.
Nameless Thumb Ring inside a chest on the upper floor of that building.
Blackstone Fragment cross the bridge to leave, ascend the hill, scale the cliff at your left to the building's roof, and kill the enemies there.

Training Grounds (Mandate Encampment)

Name Details
Memory Flower on the staircase at the right side of Yubi's arena.
Memory Flower up at the staircase's top.
Illusory Pipa Backplate resting on a table inside the building beyond the arena.
Memory Flower and Lament Draught on the floor above the backplate, close to the balcony.

Path of the Baishan's Fall

Name Details
Sha-Chi Amber Fragment dropped by the enemies that emerge from the tree.
Memory Flower dropped by the friendly fighter after the wall-running section.

The Confinement

Name Details
Soft Snake Sword and Blackstone Fragment prizes for beating Wu Lengshuang.
Guardian Idol Fragment Leg: close to the arena's tree.

Rear of the Encampment Waterfall

Name Details
Memory Flower and Hero's Courage at the rear of the large building, carried by a friendly fighter who turns on you. Hero's Courage is only awarded when the related flowers are in your possession.
Sha-Chi Amber Fragment inside a chest where the dock ends.
Enhanced Chainsaw requires the Flying Guillotine. Walk downhill from the bell, go into the first building at your left, and open the concealed room in its right wing.

Similarly named places

A few names close to this one belong to other places. Mount Soulrend contains the Last Mandate Encampment, Pangzhen has Mandate Lodgings, and Mirage Estate holds a Training Grounds of its own. Although it serves as the way in, the Mandate Encampment Outer Gate Bell is part of Village of Lu.

Closer look

Return trips

After you obtain the Flying Guillotine in the Mountain of Imprisonment, return for the Enhanced Chainsaw at Behind the Encampment Waterfall. The Bashpole additionally unlocks things beyond this region, for instance a Border Banner in Village of Lu, so backtracking pays off.

NPCs and inhabitants

Characters linked to the region

The named characters present are Moji, Qianqian, Zhao Di, Chang Hong, Wan Jun, Red and the Seven-Star Chief Disciple. Of them, you fight Wan Jun, Red and the Chief Disciple.

Foes and fights

Bosses

Every one of these fights is optional. The listed HP is a base figure, which climbs on higher difficulties and in later playthroughs.

Xue and Wan Jun

Wielding a rake without any proper style, Xue conjures shadow copies of herself that converge as one, making it difficult to tell the genuine one apart. Wan Jun fights with an enormous hammer, depending on sheer power, and the ground trembles under his strikes.

Red and the Chief Disciple

The pair are connected. Defeating Red on the tower settles her for good. If she is left alive, she enters the Chief Disciple's fight midway through its second phase, and that is the sole route to her Memory Flower and the Twin Fish Pendant.

Six Seven-Stars disciples accompany the Chief Disciple, and together they form the first phase. During the second, a red thread hoists him up so that he dangles head-down, slashing with his blade and flinging cutting threads.

Wu Lengshuang and Yubi

Wu Lengshuang wields a pliant sword that flexes yet never snaps, and as her Sha-Chi overwhelms her, she lapses into wild slashing. Among the Four Great Puppets, only Yubi fights with a sword. Should Secrets of the Baishan Sect be in progress at the time of Yubi's defeat, a one-off cutscene runs and the tale concludes.

Boss Where Base HP What it gives
Corpse-Eating Xue Under the Mass Grave Bell, beyond the locked door 9,000 Begins Xue, Admirer of Heroes
Wan Jun, the Coppermaul Main Encampment Gate 12,000 Bashpole
Red, the Mysterious Swordswoman Top of the Dovecote 5,800 Progresses Daughter of the Dark Sect; details below
Chief Disciple of the Seven-Stars Formation In the stretch from Three Towers to Tower Rear Exit 6,500 Opening form of the fight below
Chief Disciple, Sword of Despair Same arena, second phase 9,000 Training Grounds Key; Swordsman's Summon; trophy Sword Against the Seven-Stars
Wu Lengshuang, the Soft Sword The Confinement 9,000 Soft Snake Sword, Blackstone Fragment
Yubi, No. 21 Swordfighter Puppet Far end of the Training Grounds 10,000 Broken Vessel and Baishan Stormswords; both feed into the trophy The Four Freed

Enemies

Besides the archers along the walkways, these are the named enemy types found in the region.

Fighters that betray you

In a number of spots, a friendly fighter stands amid a group of enemies. When you kill the enemies, the fighter collapses, and 10 to 15 seconds later gets back up as a Maskwalker and attacks. Their Memory Flowers are tied to The Undying Heroic Spirit, so collecting them is impossible until you possess Shattered Hero's Courage.

Their drops are also inconsistent, since a flower occasionally never shows up. Killing the fighter ahead of the transformation appears to improve the odds, though nothing is guaranteed, so save before every encounter and, if nothing falls, load your latest autosave. The fighter at the rear of the large building in Behind the Encampment Waterfall suffers from this most.

Name Details
Heavy Crossbowman a soldier who has undergone Perfect Transcension, with a base of 900 HP and 100 Sha-Chi.
Armored Madwoman a Maskwalker wearing damaged armour who still uses the Mandate's spear techniques. If you disarm her, you can turn the spear on her.

The camp's history (heavy spoilers)

Spoiler warning: below, the fate of the Pillars of Kunlun and of the people who defended the camp is revealed.

The Pillars of Kunlun

Yuyin, Huangxing and Moji travelled to the Ye Town region with orders to gather weaker sects and finish the Maskwalkers, running the campaign out of this camp. A year before the game begins they won at great cost, yet the three were never united again. Yuyin disappeared; Huangxing commanded his closest followers to undergo Perfect Transcension. Moji refused, reasoning that answering evil with more evil would leave them no better than the Maskwalkers. Huangxing sealed him inside a statue in the Lady of the Veil's shrine, so all the camp keeps of him is a cenotaph.

Moji's disciples

Huangxing's rule turned the camp into a Maskwalker stronghold. A declaration branding Huangxing a traitor was signed by Zhao Di, Zhuge Feng and Wei Sanchuan. After Moji vanished, his door, which had welcomed everyone, was locked. The outer gate was sealed by disciples. Wei Sanchuan took the key to a meeting in Pangzhen and died there, which explains why it lies in a well so far from the gate.

Those who remained

Xue, a starving survivor rescued by travelling heroes, waited for them outside the camp after they fell and went on living among the graves. Huangxing taught Wan Jun the "dragon body" art, and he kept guard at the gate while his mind slipped away. Red hailed from a sect despised by the Mandate, and the Chief Disciple was in love with her. Its leaders exploited his feelings to hound her, so she went through Transcension to live and seek revenge. The Chief Disciple's seven swordsmen embraced Transcension as well, and the alliance erased their names from its rolls.

Baishan's downfall

Searching for Bi Taotao, her missing master and the head of the Baishan Sect, Wu Lengshuang discovered that her fellow disciples had become Maskwalkers and puppets, and then met the same end herself. Bi Taotao is the one whose body lies among the flowers past The Confinement.

Tasks, side stories and things to do

Quests and tales

Xue, Admirer of Heroes

Once Corpse-Eating Xue is beaten, this tale starts, and it asks you to find three belongings of fallen heroes. They lie in the cave ahead of Moji's Cenotaph, where the river ends from Tower Rear Exit, and beside the Road to the Training Grounds Bell. Deliver them to the Child of Insight, on top of the building to the right of the Pavilion of Knowledge Crossroads Bell in Pangzhen, and you receive the Sha-Chi Headscarf accessory.

Daughter of the Dark Sect

Start by speaking to the woman beside the Dovecote Bell, then climb the tower to Red. Fighting her up on the platform advances the objective, whereas leaving her alive until the Chief Disciple's arena yields her collectibles too.

Secrets of the Baishan Sect

Lanlan in Crimson Forest must have given you this before you beat Bai Chilian, and you must have talked with Junior Sister Meng in the chamber beneath Cliffside Lodge. The closing steps take place here, in a strict sequence.

If step 2 is skipped, killing Yubi makes the tale fail.

The Undying Heroic Spirit

Talk to the Purple-Robed Wolf Leader in the basement of Myst's Tavern in Pangzhen, kill the Chief Disciple, and then return with your report. In exchange he hands over Shattered Hero's Courage, which allows you to pick up the Memory Flowers of allied fighters. Another such fighter is found beneath the Pangzhen Slums Bell, in addition to those here. Completing the set rewards you with Hero's Courage, a Tempering Material.

The Herald's Illusion

Second of three, the portal in Training Grounds Depths needs only to be entered, and for now nothing else can be done inside. Look for the first portal in the Puppet Testing Grounds in Village of Lu and the third at the close of the Mountain of Imprisonment. Once you pass the third, the hanging puppet gives you the Puppet's Tongue, which unlocks the Crimson Manor.

Illusory Pipa

Three parts make up the instrument. This backplate is one, the head comes from Dusk, the Puppeteer, and the strings come from Yan Qiansui in Meigu Lake. When all three are in hand, Myst in Pangzhen mends it, and the mended pipa removes the barrier on the way to the Mountain of Imprisonment.

Further quests that cross this region

Name Details
Heart of the Banyan one of five is the tree over Sunset Path.
Pillars of Kunlun Village of Lu, the Mountain of Imprisonment and Meigu Lake also feature in this quest, which spans several regions.
The Seven-Stars Formation this entry in the quest log is linked only to this region.

Pickups and loot

Secrets of the Baishan Sect

  1. Head to The Confinement Bell and kill Wu Lengshuang.
  2. Ascend the staircase and examine the body lying among the flowers.
  3. Killing Yubi inside the Training Grounds wraps up the tale and gives you The Last of Baishan trophy.

Checklist of collectibles

Sub-area positions are described higher up; here is the tally. Sixty items in all: 17 bells (the Human-Faced Banyan one noted below is not counted), 4 weapons plus Phantom Edges, 6 accessories along with medicines, 1 challenge location, 4 Sha-Chi Amber Fragments, 4 Blackstone Fragments, 19 Memory Flowers, 2 tales and 3 Tempering Materials, making 60.

Memory Flowers with names

Spread over the sub-areas above are all 19 flowers. Some of them belong to the named sets below.

Bells:

  • Sunset Path
  • Human-Faced Banyan
  • Cliffside Walkway Entrance
  • Cliffside Walkway Overlook
  • Mass Grave
  • Moji’s Cenotaph
  • Beneath the Watchtower
  • Battlefield Ruins
  • Main Encampment Gate
  • Dovecote
  • Three Towers
  • Tower Rear Exit
  • Road to the Training Grounds
  • Path of the Baishan's Fall
  • The Confinement
  • Behind the Encampment Waterfall
  • Training Grounds
  • Training Grounds Depths

Tempering Materials:

  • Plain Sword Tassel
  • Hero’s Courage
  • Enhanced Chainsaw

Memory Flowers with names:

  • Memory Flower of the Seven Stars
  • The Twin Heroes' Memory Flower
  • Qianqian’s Memory Flower
  • Transcension Defyers' Memory Flower
  • Experiment Victim’s Memory Flower
  • Memory Flower of Mandate Leaders

Weapons plus Phantom Edges

Item Type How to get it
Bashpole Destructive Phantom Edge Defeat Wan Jun
Swordsman’s Summon Summoning Phantom Edge Defeat the Chief Disciple
Soft Snake Sword One-handed blade Defeat Wu Lengshuang
Baishan Stormswords Dual-wield blades Defeat Yubi

Medicines and accessories

Item Effect How to get it
Nameless Thumb Ring Increases the rate at which Sha-Chi Essence builds up Chest inside the building along the Road to the Training Grounds
Twin Fish Pendant Damage grows as Sha-Chi drops Can be missed; Red has to take part in the Chief Disciple fight
Guardian Idol Phantom Edges of the Destruction type spend 1 extra Remnant Spark and deal 75% more damage Put together the Head, Arm, Torso and Leg fragments
Broken Vessel Raises Sha-Chi Combo damage Defeat Yubi
Phantom Remedy Heals HP and Sha-Chi gradually, but taking damage breaks the effect Beneath the floor in Battlefield Ruins
Lament Draught Heals HP and boosts the damage you deal Next to the balcony beyond Yubi's arena

Key items

Name Details
Mandate Valley Gate Key unlocks the Mass Grave door.
Training Grounds Key awarded by the Chief Disciple, and unlocks the door to the Training Grounds.
Moji’s House Key found where the river ends beneath Tower Rear Exit.
Guardian Idol Fragment The Head, Arm, Torso and Leg pieces.
Illusory Pipa Backplate bring it to Myst to make the Illusory Pipa.

Routes and movement

Entering

The gate is visible well before it can be opened. At the Mandate Encampment Outer Gate Bell in Village of Lu, you get there from the Crossroads Bell by staying on the ridge in front of you and not descending.

Obtaining the key happens far later. During the second chapter of Pangzhen, in that region's west, you face Gu Wanyue, The Wailing Wraith. Jump down the well inside her arena, ascend the ladder in front of you, and pick the key off a corpse beside the coffin in the room beyond. Since it sits along the main route, you can't miss it as long as you grab it.

Use fast travel to reach the Mandate Encampment Outer Gate Bell, open the gate, and walk through the cave behind it. On exiting, the Sunset Path Bell is right in front of you.

Dangers and precautions

Content you can miss

After the story ends, free roam lets you gather nearly everything here. The following items are the exceptions.

Name Details
Red's Memory Flower along with the Twin Fish Pendant lost when Red is beaten on the tower ahead of the Chief Disciple fight.
Secrets of the Baishan Sect the tale fails when Yubi is killed ahead of examining the body past The Confinement.
True Ending quests finish the Illusory Pipa and The Herald's Illusion prior to entering Mirage Estate.
Linked pages

Connected Entries

Quick answers

Frequently Asked Questions

Where can I find the Mandate Encampment Outer Gate Key?

During the second chapter of Pangzhen. Beat Gu Wanyue, jump down the well inside her arena, then ascend the ladder. A corpse in the following room holds the key.

Is a visit to the Mandate Encampment mandatory?

A basic ending does not need it, but the True Ending does, since both the Illusory Pipa and The Herald's Illusion pass through this region.

Is it wise to fight Red on the tower?

Not when you are after everything. Cross by the chain and let her live. Midway through the second phase of the Chief Disciple fight she joins in, then drops her Memory Flower and the Twin Fish Pendant.

What made my tale Secrets of the Baishan Sect go wrong?

Probably you killed Yubi ahead of examining the body past The Confinement, or the tale was not accepted before you defeated Bai Chilian.

Why am I unable to collect a Memory Flower that a fighter dropped?

Shattered Hero's Courage is required. Defeat the Chief Disciple, give a report to the Purple-Robed Wolf Leader in Myst's Tavern, and return. The flower ought to remain on the ground.

What is the way to obtain the Training Grounds Key?

Beat the Chief Disciple of the Seven-Stars Formation, located in the stretch from Three Towers to Tower Rear Exit.

What must I do to finish the Guardian Idol?

Gather four pieces: the Head from the staircase at Sunset Path, the Arm from the shrine at Cliffside Walkway, the Torso from the building along the Road to the Training Grounds, and the Leg from beside the tree at The Confinement. Once all are in your possession, it assembles on its own.