Phantom Blade Zero  ›  Weapons  ›  Iron Gauntlets
Phantom Blade Zero / Martial Phantom Edges

Iron Gauntlets.

Steel fist weapons of the Martial Phantom Edge category, dropped by Stone Hand Iron Fever in the Crimson Forest. Their quick punches at point-blank range shatter shields and stoneskin armor.

Updated

Phantom Blade Zero wiki artwork
Phantom Blade Zero wiki artwork
Key points

Iron Gauntlets at a Glance

  • Dropped by a boss. Beating Stone Hand Iron Fever in the Crimson Forest, a story encounter, hands them over.
  • Repeated hits at point-blank range. No blade is involved, just being near the target. A steady stream of strikes keeps the enemy pinned until its defence falls apart.
  • A cure for shields and stoneskin. Foes protected by shields or stoneskin armor are where these excel, because such defences normally stall a sword chain.
  • A single punch that matters. The gauntlets take their name from the Masterstroke Fist technique, which also comes with a dedicated achievement.
  • Heavy Guard Break. Level 1 stats are 261 Damage and 223 Guard Break.

Overview

Made of solid steel and worn on both hands, Iron Gauntlets are the Phantom Edge suited to brawling at short range.

Steel covers the knuckles, the backs of the hands and the cuffs. Rather than extending your reach, they make the hand bulkier and heavier. Attack and defence both happen within a single arm's length, fast to strike and fast to withdraw, whereas a longer weapon becomes a hindrance at that range, with too little room to swing and too sluggish to retreat.

Their approach is repetition. Strike after strike holds the enemy down until its guard collapses and a harder hit can follow. A shield has no trick to bypass; it simply gets pounded.

Martial-type Phantom Edges include them, and such items are used on a track independent of whichever primary weapon you carry. A guardian of the Young Mistress called Iron Fiend has iron gauntlets too, though his are a different pair.

Figures

Stats at Level 1

Because Phantom Blade Zero has no published 0–100 bars for stats, this page gives the weapon's numbers as they stand at level 1.

Stat Value
Weapon type Martial Phantom Edge
Wielder Soul
Damage 261
Guard Break 223
How to obtain Located in the Crimson Forest, and received from Iron Fever.
Added in Base game

These numbers are taken from values the game itself lists for level 1; they were not confirmed through play.

How to Obtain

Before you start:

  • Kill Stone Hand Iron Fever in the Crimson Forest
  1. Advance through the Crimson Forest until you reach the arena where Stone Hand Iron Fever waits.
  2. Kill him. The boss drops the gauntlets as his reward.
  3. Once the fight ends, you will find a Memory Flower inside that arena.

How It Plays

Success with the gauntlets comes from throwing a chain of quick punches instead of holding out for an opening. Every hit wears the guard down until it gives way.

Against shielded and stoneskin foes

Shields and stoneskin armor are where they perform best. Skip the repeated sword swings at protected enemies; wear down their defenses with the gauntlets and open them up.

Masterstroke Fist

One technique stands out: Masterstroke Fist. That strike gives the gauntlets their name, and a single achievement exists purely for it.

Combining with primary weapons

They fit well next to primary weapons built on repeated strikes, so Fiend Saws and other quick dual-wield options pair nicely. With Hunter's Chain Sickle you can close the gap, then switch to the gauntlets once a shielded or armored enemy stands in front of you.

Upgrade Paths and Versions

Perks from levelling

Every upgrade adds one weapon level, running from level 1 to level 60. The abilities below become available at the levels shown.

Name Effect Unlock
Masterstroke Fist Level 5
Fist Focus Unbound Three ranks. Levels 10, 20 and 30
Fist Guard Level 15
Fury Unleashed Level 25

Cost of upgrades

Level 60 requires 59 upgrades, at which point every stat has been multiplied by 6.9 relative to level 1: Damage reaches 1,801 and Guard Break 1,539.

Name Cost
+1 to +9 Exotic Copper Ingot, 1 to 4 each; Remnant Dust 736 to 3,680
+10 to +19 Otherworldly Copper, 1 to 4 each; Remnant Dust 4,048 to 7,360
+20 to +59 Forged Otherworldly Copper, 1 to 16 each; Remnant Dust 8,096 to 72,496

Soul Tempering

Name Cost
Fist Wave Worldbreaker Fist x1 and 5,000 Remnant Dust

Pros, Cons and Ideal Situations

Strengths

  • Rapid punches carry high Guard Break, so shields and stoneskin armor, which would halt a sword combination, get broken apart.
  • Striking and retreating happen swiftly, giving comfort within a single arm's length.

Weaknesses

  • Limited range: gauntlets add nothing to the arm's length, so every target requires you to step in.

Best used for

  • Facing enemies with shields or stoneskin armor.
  • Next to primary weapons that depend on repeated strikes, for example Fiend Saws.
  • Worth upgrading early when armored enemies keep giving you trouble.

Weapon Comparison

Weapon Role Reach Level 1 numbers
Iron Gauntlets Quick punches at point-blank range, shatters guards Close 261 Damage, 223 Guard Break
Hunter's Chain Sickle Shortens the gap to fast-moving enemies Mid to long 247 Damage, 213 Guard Break
Quick answers

Frequently Asked Questions

How can Iron Gauntlets be obtained?

Kill Stone Hand Iron Fever in the Crimson Forest.

Which enemies do Iron Gauntlets work best on?

Ones with shields or stoneskin armor, since the fast punches wear those down.

Does it count as a main weapon?

No. It belongs to the Martial type of Phantom Edge.